My most up to date topic for my final
project is as such; an analysis on female protagonists in video games and
whether they advocate positive or negative views of woman in popular culture. While
overall woman are portrayed pretty badly in video games more companies have
been moving towards having more lead characters as the player character to play
toward female gamers and hopefully gain more female players. With that said on
the whole I believe that almost all of the games with female protagonist post
very good views of woman, in a lot of games where the protagonist is male the
females are large chested and fairly useless but when woman are in the spot of
protagonist they tend to be more sensibly proportioned and the epitome of usefulness
sense they’re the ones who have to do everything. I really do feel that the
majority of female protagonists portray woman in a very good light. I’ve always
through that video games where you play as a chick were good portrayals of
women, but it wasn’t until recently that I’ve realized how few bestselling games
have female protagonists n them. I have also learned that a lot of games
targeted at young girls tend to be very bland, slightly sexist, and most
importantly forgotten once they move on to real video games. The only real difference
between male and female protagonists is that the females tend to be silent
characters which better allows the player to project themselves into the role.
So after my introduction complete with a brief over view on the history of
video games I will start analyzing the different videogames with female
protagonists pointing out both positive and negative points, in between I will
talk about games that have the option to play as a male or female and how that
effects the game. In between I will also talk about casual games and visual novels/simulation games where you play as a female.
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